A B C D E F G H I K L M N O P Q R S T U V W Z
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W
- wander() - Method in class com.mygdx.game.Entitys.NPCShip
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Meant to cause the npc to wander
- WANDER - com.mygdx.game.AI.EnemyState
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Picks random pos and travels to it
- wanderTest() - Method in class io.team9.game.tests.AI.EnemyStateTest
- warn1_time - Static variable in class com.mygdx.game.UI.GameScreen
- warn2_time - Static variable in class com.mygdx.game.UI.GameScreen
- Weather - Class in com.mygdx.game.Entitys
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NEW
- Weather() - Constructor for class com.mygdx.game.Entitys.Weather
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Creates a Weather entity,
- weatherCollisionTest() - Method in class io.team9.game.tests.Entitys.BoatTest
- weathers - Static variable in class com.mygdx.game.Managers.GameManager
- WeatherTest - Class in io.team9.game.tests.Entitys
- WeatherTest() - Constructor for class io.team9.game.tests.Entitys.WeatherTest
- win() - Method in class com.mygdx.game.UI.EndScreen
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Set game end screen status to report a win.
- WorldMap - Class in com.mygdx.game.Entitys
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The world map
- WorldMap() - Constructor for class com.mygdx.game.Entitys.WorldMap
- WorldMap(int) - Constructor for class com.mygdx.game.Entitys.WorldMap
- WorldMapTest - Class in io.team9.game.tests.Entitys
- WorldMapTest() - Constructor for class io.team9.game.tests.Entitys.WorldMapTest
- writeXMl(String) - Static method in class com.mygdx.utils.SaveObject
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A method which saves the Game to XML using a STAX parser
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