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wander() - Method in class com.mygdx.game.Entitys.NPCShip
Meant to cause the npc to wander
WANDER - com.mygdx.game.AI.EnemyState
Picks random pos and travels to it
wanderTest() - Method in class io.team9.game.tests.AI.EnemyStateTest
 
warn1_time - Static variable in class com.mygdx.game.UI.GameScreen
 
warn2_time - Static variable in class com.mygdx.game.UI.GameScreen
 
Weather - Class in com.mygdx.game.Entitys
NEW
Weather() - Constructor for class com.mygdx.game.Entitys.Weather
Creates a Weather entity,
weatherCollisionTest() - Method in class io.team9.game.tests.Entitys.BoatTest
 
weathers - Static variable in class com.mygdx.game.Managers.GameManager
 
WeatherTest - Class in io.team9.game.tests.Entitys
 
WeatherTest() - Constructor for class io.team9.game.tests.Entitys.WeatherTest
 
win() - Method in class com.mygdx.game.UI.EndScreen
Set game end screen status to report a win.
WorldMap - Class in com.mygdx.game.Entitys
The world map
WorldMap() - Constructor for class com.mygdx.game.Entitys.WorldMap
 
WorldMap(int) - Constructor for class com.mygdx.game.Entitys.WorldMap
 
WorldMapTest - Class in io.team9.game.tests.Entitys
 
WorldMapTest() - Constructor for class io.team9.game.tests.Entitys.WorldMapTest
 
writeXMl(String) - Static method in class com.mygdx.utils.SaveObject
A method which saves the Game to XML using a STAX parser
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