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Unknown - com.mygdx.game.Components.ComponentType
 
unlimitedAmmo(boolean) - Method in class com.mygdx.game.Entitys.Ship
 
unlimitedAmmoTest() - Method in class io.team9.game.tests.Components.PirateTest
 
UnlimtedAmmoTest() - Method in class io.team9.game.tests.Entitys.ShipTest
 
update() - Method in class com.mygdx.game.Components.AINavigation
Called once per frame.
update() - Method in class com.mygdx.game.Components.Component
Called once per frame
update() - Method in class com.mygdx.game.Components.PlayerController
Reads keyboard and mouse inputs, moving and shooting as required.
update() - Method in class com.mygdx.game.Components.Renderable
Locates the sprite at the position of the parent's Transform component.
update() - Method in class com.mygdx.game.Components.RigidBody
Called every frame translates the transform to match with the box2d body's position factoring offset
update() - Method in class com.mygdx.game.Components.Text
 
update() - Method in class com.mygdx.game.Components.TileMap
Updates the renderer's view with the rendering camera
update() - Method in class com.mygdx.game.Entitys.CannonBall
 
update() - Method in class com.mygdx.game.Entitys.CannonBallCollege
 
update() - Method in class com.mygdx.game.Entitys.College
 
update() - Method in class com.mygdx.game.Entitys.Entity
Similar to the Component's update event
update() - Method in class com.mygdx.game.Entitys.Monster
 
update() - Method in class com.mygdx.game.Entitys.NPCShip
updates the state machine
update() - Method in class com.mygdx.game.Entitys.Weather
 
update() - Static method in class com.mygdx.game.Managers.GameManager
called every frame checks id the quests are completed
update() - Static method in class com.mygdx.game.Managers.PhysicsManager
 
update() - Method in class com.mygdx.game.UI.EndScreen
 
update() - Method in class com.mygdx.game.UI.GameScreen
Update the UI with new values for health, quest status, etc.
update() - Method in class com.mygdx.game.UI.Page
Called once per frame
update() - Method in class com.mygdx.game.UI.QuitConfirmationScreen
 
update() - Method in class com.mygdx.game.UI.ShopScreen
 
update(NPCShip) - Method in enum com.mygdx.game.AI.EnemyState
Called every from for every NPC ship (there or there abouts)
Update - com.mygdx.game.Components.ComponentEvent
 
UPDATE_VIEWPORT(int, int) - Static method in class com.mygdx.utils.Constants
Update viewport data on resize
updateHealth() - Method in class com.mygdx.game.Entitys.Player
NEW update the players health based upon the difficulty
updateTest() - Method in class io.team9.game.tests.Entitys.NPCBoatTest
 
Utilities - Class in com.mygdx.utils
Helper functions
Utilities() - Constructor for class com.mygdx.utils.Utilities
 
UtilitiesTest - Class in io.team9.game.tests.utils
 
UtilitiesTest() - Constructor for class io.team9.game.tests.utils.UtilitiesTest
 
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