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N

name - Variable in class com.mygdx.game.Quests.Quest
 
newLocation() - Method in class com.mygdx.game.Components.AINavigation
 
newLocation() - Method in class com.mygdx.game.Components.Transform
 
newLocationTest() - Method in class io.team9.game.tests.Components.TransformTest
 
Node - Class in com.mygdx.game.AI
A node in the A* pathfinding graph
Node(float, float) - Constructor for class com.mygdx.game.AI.Node
Position the node exists at
NodeHeuristic - Class in com.mygdx.game.AI
Heuristic function for use in A* pathfinding
NodeHeuristic() - Constructor for class com.mygdx.game.AI.NodeHeuristic
 
NodeHeuristicTest - Class in io.team9.game.tests.AI
 
NodeHeuristicTest() - Constructor for class io.team9.game.tests.AI.NodeHeuristicTest
 
NodeTest - Class in io.team9.game.tests.AI
 
NodeTest() - Constructor for class io.team9.game.tests.AI.NodeTest
 
NPCBoatTest - Class in io.team9.game.tests.Entitys
 
NPCBoatTest() - Constructor for class io.team9.game.tests.Entitys.NPCBoatTest
 
NPCShip - Class in com.mygdx.game.Entitys
NPC ship entity class.
NPCShip() - Constructor for class com.mygdx.game.Entitys.NPCShip
Creates an initial state machine
num_powers - Static variable in class com.mygdx.game.UI.GameScreen
 
numCompleted - Static variable in class com.mygdx.game.Managers.QuestManager
 
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