A B C D E F G H I K L M N O P Q R S T U V W Z
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K
- kill() - Method in class com.mygdx.game.Components.Pirate
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Kill its self
- kill() - Method in class com.mygdx.game.Entitys.CannonBall
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Marks cannonball for removal on next update.
- kill() - Method in class com.mygdx.game.Entitys.CannonBallCollege
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Marks cannonball for removal on next update.
- kill() - Method in class com.mygdx.game.Entitys.College
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NEW Can be called to kill a college and all of its buildings
- KillQuest - Class in com.mygdx.game.Quests
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A Quest to kill a college is only complete once that college is dead
- KillQuest() - Constructor for class com.mygdx.game.Quests.KillQuest
- KillQuest(Pirate) - Constructor for class com.mygdx.game.Quests.KillQuest
- KillQuest(Entity) - Constructor for class com.mygdx.game.Quests.KillQuest
- KillQuestTest - Class in io.team9.game.tests.Quests
- KillQuestTest() - Constructor for class io.team9.game.tests.Quests.KillQuestTest
- killTest() - Method in class io.team9.game.tests.Components.PirateTest
- Kinematic - com.mygdx.game.Physics.PhysicsBodyType
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Not effected by forces but can move
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