Class MenuScreen

  • All Implemented Interfaces:
    com.badlogic.gdx.Screen

    public class MenuScreen
    extends Page
    Contains widgets defining the start-of-game menu screen.
    • Field Summary

      • Fields inherited from class com.mygdx.game.UI.Page

        actors
    • Method Summary

      All Methods Instance Methods Concrete Methods 
      Modifier and Type Method Description
      protected void CreateActors()
      Create menu widgets such as start button, labels, etc.
      void hide()
      Called once the page is hidden.
      void resize​(int width, int height)
      Resize background and game window to the inputted scale
      void show()
      Called once the page is show sets input handler and adds actors
      • Methods inherited from class com.badlogic.gdx.ScreenAdapter

        dispose, pause, resume
      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    • Constructor Detail

      • MenuScreen

        public MenuScreen​(PirateGame parent)
    • Method Detail

      • CreateActors

        protected void CreateActors()
        Create menu widgets such as start button, labels, etc.
        Specified by:
        CreateActors in class Page
      • show

        public void show()
        Description copied from class: Page
        Called once the page is show sets input handler and adds actors
        Specified by:
        show in interface com.badlogic.gdx.Screen
        Overrides:
        show in class Page
      • hide

        public void hide()
        Description copied from class: Page
        Called once the page is hidden. sets input handler to null and clears teh stage
        Specified by:
        hide in interface com.badlogic.gdx.Screen
        Overrides:
        hide in class Page
      • resize

        public void resize​(int width,
                           int height)
        Resize background and game window to the inputted scale
        Specified by:
        resize in interface com.badlogic.gdx.Screen
        Overrides:
        resize in class Page
        Parameters:
        width - new dim x the width of the game window
        height - new dom y the height of the game window