Coverage Summary for Class: WorldMapTest (io.team9.game.tests.Entitys)
| Class | Class, % | Method, % | Line, % |
|---|---|---|---|
| WorldMapTest | 100% (1/1) | 100% (2/2) | 100% (6/6) |
1 package io.team9.game.tests.Entitys; 2 3 import com.badlogic.gdx.math.Vector2; 4 import com.mygdx.game.Components.TileMap; 5 import com.mygdx.game.Components.Transform; 6 import com.mygdx.game.Entitys.Chest; 7 import com.mygdx.game.Entitys.WorldMap; 8 import com.mygdx.game.Managers.GameManager; 9 import com.mygdx.game.Managers.PhysicsManager; 10 import com.mygdx.game.Managers.RenderLayer; 11 import com.mygdx.game.Managers.ResourceManager; 12 import io.team9.game.tests.GdxTestRunner; 13 import org.junit.Test; 14 import org.junit.runner.RunWith; 15 16 import static org.junit.Assert.assertEquals; 17 18 @RunWith(GdxTestRunner.class) 19 public class WorldMapTest { 20 21 @Test 22 public void createMapTest(){ 23 PhysicsManager.Initialize(); 24 GameManager.Initialize(); 25 int id_map = ResourceManager.addTileMap("Map.tmx"); 26 WorldMap map = new WorldMap(id_map); 27 28 assertEquals("tile map", map.getComponent(TileMap.class).getTileMap(), map.getTileMap()); 29 } 30 31 }