Coverage Summary for Class: WorldMapTest (io.team9.game.tests.Entitys)

Class Class, % Method, % Line, %
WorldMapTest 100% (1/1) 100% (2/2) 100% (6/6)


1 package io.team9.game.tests.Entitys; 2  3 import com.badlogic.gdx.math.Vector2; 4 import com.mygdx.game.Components.TileMap; 5 import com.mygdx.game.Components.Transform; 6 import com.mygdx.game.Entitys.Chest; 7 import com.mygdx.game.Entitys.WorldMap; 8 import com.mygdx.game.Managers.GameManager; 9 import com.mygdx.game.Managers.PhysicsManager; 10 import com.mygdx.game.Managers.RenderLayer; 11 import com.mygdx.game.Managers.ResourceManager; 12 import io.team9.game.tests.GdxTestRunner; 13 import org.junit.Test; 14 import org.junit.runner.RunWith; 15  16 import static org.junit.Assert.assertEquals; 17  18 @RunWith(GdxTestRunner.class) 19 public class WorldMapTest { 20  21  @Test 22  public void createMapTest(){ 23  PhysicsManager.Initialize(); 24  GameManager.Initialize(); 25  int id_map = ResourceManager.addTileMap("Map.tmx"); 26  WorldMap map = new WorldMap(id_map); 27  28  assertEquals("tile map", map.getComponent(TileMap.class).getTileMap(), map.getTileMap()); 29  } 30  31 }